Practicing ShadowBox, Dynamesh and a slew of new brushes to help carve out shapes quickly in Zbrush. Each Sub-Tool needs re-topology if this was going to be used for production. In any case, this first attempt to construct a vehicle from scratch in Zbrush has been a great exercise. Plus it gave me an excuse to illustrate a pinup decal in Sketchbook pro.
- On with the re-topology ..Work In Progress JUNE 27 2012
Click image to play on Kongregate.com
2D / 3D puzzel platformer.
Over the last month I was able to work on this demo. After picking up Jate Wittayabundit’s Unity 3 book I decided to tackle one of the example projects in the book. I started to rift with the code from the book and added some more features, original artwork and music. Having learned a great deal I got this demo up to a playable build. Please give it a try on Kongregate.com thanks!
Working hard on getting a Demo up and running for later this October. Stay tuned..